- Wed Mar 10, 2010 3:52 pm
#320161
Hi!
A few things you can add to the Modo plugin if it's even possible, it would be real nice
- The ability to automatically convert a Modo material with SSS set at scattering distance=0 on singlepoly objects and with doublesided activated,
this means that the plugin translates that type of Modo material to a Maxwell thinSSS type material.
- Some sort of approximated display of MXM materials in Modo's viewport, i know this will be challenging with the limited "SDK" that exists now but if
it can be done it would be helpful.
- Better automatic translation of Modo's materials.
- The possibility for the plugin to use Modo's lightsources and match their intensity to the Maxwell rendering, this is probably not easy but it would be a big
timesaver.
More to come..
/ Max
A few things you can add to the Modo plugin if it's even possible, it would be real nice

- The ability to automatically convert a Modo material with SSS set at scattering distance=0 on singlepoly objects and with doublesided activated,
this means that the plugin translates that type of Modo material to a Maxwell thinSSS type material.
- Some sort of approximated display of MXM materials in Modo's viewport, i know this will be challenging with the limited "SDK" that exists now but if
it can be done it would be helpful.
- Better automatic translation of Modo's materials.
- The possibility for the plugin to use Modo's lightsources and match their intensity to the Maxwell rendering, this is probably not easy but it would be a big
timesaver.
More to come..

/ Max