- Tue Jan 14, 2014 4:52 pm
#376582
Can I reference the same exact material file to different uv sets and materials? Or do I have to make a clone for each of the objects that have that material in my scene?
Lets say I have Window Trim using the Anodized Aluminum, then I have another material called Ceiling Light then I lead the plugin to the same Anodized Aluminum File.
Each of the items have different uv sets, can I use that Anodized Aluminum texture for both the materials? Or do I make a mxm of the exact same texture for both?
Hope this makes sense,
Cody
Lets say I have Window Trim using the Anodized Aluminum, then I have another material called Ceiling Light then I lead the plugin to the same Anodized Aluminum File.
Each of the items have different uv sets, can I use that Anodized Aluminum texture for both the materials? Or do I make a mxm of the exact same texture for both?
Hope this makes sense,
Cody