#343859
I have been working a bit more on a scene that involves animation, and it appears that this bug may be affecting more than just MDDs. I have a rather simple product shot scene that I have rigged up using a few simple controllers and some position/rotation constraints, and the animation doesn't seem to be transferring over to maxwell.

I have all of my geometry inside of a main group, and I have that main group constrained to a locator, allowing me to animate just the locator. And Neither Fire or a full scene send over to Maxwell Render seems to catch that the objects have moved.

In case it's helpful, I made an example scene which shows the issue.
http://www.twistedsheep.com/storage/Ani ... xample.lxo
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