Orthographic conversion works only if you don't define different scale parameters for the different axes and also the X,Y,Z coordinates should be perpendicular to each other.

In AC it is possible to deviate form the standard orthographic view, and usually in those cases you don't see the same in the viewport as under Maxwell render.

I think this is the situation but please check it.

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Thanks Luis, it's great to see progress with MW!

Thanks Fernando!