- Tue Apr 15, 2014 7:37 pm #379753
Hi everyone, can anyone help with this question. I have a material lets say brick in Archicad and I have set it to use an MXM called redbrick, I understand the assigned MXM will be the material in the render, but how do I scale or move the texture to suit my model. There is no obvious way to do this in Archicad, is it a matter of exporting to studio and using the UV sets. If some can help with this workflow it would be much appreciated.