- Fri Feb 03, 2017 12:48 am
#393957
hello
Im trying toast up a bounce emitter for a window ray on the floor, when I render I see black square, I've tried all combinations of hide but I still see the black square. Would I get a result by setting up the emitter as an MXM material rather than using the plugin and contextual menus? I've seen tuts showing how to do it in Studio - is this the way?
thanks
rob
Im trying toast up a bounce emitter for a window ray on the floor, when I render I see black square, I've tried all combinations of hide but I still see the black square. Would I get a result by setting up the emitter as an MXM material rather than using the plugin and contextual menus? I've seen tuts showing how to do it in Studio - is this the way?
thanks
rob