dvsone1440 wrote:a material will look correct in fire and then not render the same in Render.
What type of changes are we talking about, a red material becoming blue, a shiny one becoming rough, the tiling of a texture changing?
dvsone1440 wrote:I have had a material render correctly in Render, then switch the rendering to a new machine and materials are off.
What is being switched to the new machine, the SKP file, or an MXS, with the external files they reference? Also, I'm not clear on what it means for materials to be "off." Were a red material to be rendered as pink, I might say it was "off," or I might say that a light which had previously been on, is now (switched) off. At any rate, the first thing I'd do would be to look at the MXS to try to find something that had changed, and in the Maxwell Render console, in order to see if a different version of a referenced file was perhaps being found in the process of fixing up invalid paths.
dvsone1440 wrote:My colleague has even had an emitter material render fine in Fire and then not render in Render?
If you have a set of steps by which I can reproduce the behavior here, or file that demonstrates it, I'd like to take a look.