By fv
#357145
Hi,
I downloaded all the great work Jason has done for the arroway textures.

Is there any way to fix a set of mxm's to change the texture path. I use OSX on a mac. I tried to use "fix texture path" in mxm but nothing happens when I choose the folder with mxm's to be changed. I had set the proper path in the preferences in mxm before. It seems I have to change the path for each map in each material.

The settings under the preferences in mxm don't seem to work and the fix texture path does nothing as well. I am probably overlooking a setting.

The alternative I have is to just dump all Jason's mxm's into the same folder with the full size Arroway maps, but that would create a mess in my organisation.

Any help is appreciated.
Tx Francois
By JDHill
#357149
I just tested MXED's Fix Texture Paths function and did not get it to work either. However, it should usually be unnecessary to actually fix the paths inside of the MXM files, since the plugin can rewrite them during export. So, try adding the texture directory (or directories) to Search Paths in the plugin, and see if you can get things working that way.
By fv
#357156
I wll try and see if that works with autoMXM as well. I rarely use automxm these days but with Jason's work it works well since all SU prepared Arroway textures have the right names.
I wonder if autoMXM works in combination with materials assigned in the plugin to mxm's and sketchup materials as they are without any mxm relation.
Francois
By JDHill
#357158
It should not matter whether an MXM is explicitly assigned, or is found during export by Auto MXM -- its texture paths should be fixed the same in either case, as it is written into the MXS.
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