#351347
JDHill,

I have a simple scene consisting of two boxes. One box is a dynamic component and it's texture changes everytime its clicked to a texture that is applied to a side of the other cube. Maxwell and Sketchup8's entity info do not recognize the dynamic component created material. When I click on a face of the dynamic cube and click entity info it shows the front face as white or default, even though Sketchup shows the cube completely covered with a brick texture. Is there anything I can do to force maxwell to recognize the component issued texture instead of the base unseen texture? I wasn't even sure if this was the place for this question since it kind of seems like a Sketchup problem. Is this something I should ask Google about? If so, would you happen to know who to communicate with?

I greatly appreciate all your hard work on this plugin!

Thank You

3D FOR ALL
#351348
Depends on how the material-switching is implemented. It sounds to me like the material coming from the component's layer. Is that the case? It could also be that the DC consists of several nested components, where the material is not assigned to any face, but only to one of the component or group entities. However, the plugin should pick up the material in that case. You can verify that quickly by using the Interact tool on Susan in a default model; you need to re-export, since the material assignment changes, so it's not completely interactive, but it works as designed.

I'd guess the DC's material is defined by layer.
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