- Wed Nov 23, 2011 9:35 pm
#349913
A long time ago there were some cool ideas floating around about proxies and how beneficial they'd be for SU. The idea went something like this. You'd have a SU component that, upon export, would look for a particular .mxs file to replace itself with. So, for example, you could scatter about a bunch of components made up of simply a vertical line but when you export the scene it would find an MXS file with a high poly tree in it so the final Maxwell scene would contain all of those high poly trees.
Does the new Maxwell proxy system get us any closer to that possibility?
-Brodie
Does the new Maxwell proxy system get us any closer to that possibility?
-Brodie