By GMcDowellJr
#364947
I've got a fairly large (710,391 faces) SketchUp file that, mostly, came from a Revit model that hangs at Voxelization when using FIRE. I've not been able to isolate it to any specific geometry as all layers, individually, render out with FIRE just fine.

I understood why this was happening under the standalone plugin interface (32 bit application limiting memory usage) but I thought with the full RS this wouldn't be an issue since, as I understood it, the RS was taking over the rendering and, since it's 64 bit, lack of memory shouldn't be a problem.

Have I simply reached a point where FIRE and/or SketchUp can't handle the file? Or might there be something wrong with the file itself?

When I export the scene to Maxwell Render it renders as expected.

Thoughts?
By JDHill
#364948
It's unlikely there is anything specifically wrong with your scene. Using the RS engine inside of SketchUp (i.e. in the Maxwell Fire window) does not change the fact that it is running inside of SketchUp's 32-bit process space, so the same memory restrictions apply. This is why you are able to successfully export and render the scene in 64-bit Maxwell Render. For a scene that is on the edge of working inside of SketchUp, one could most likely even render it using 32-bit Maxwell Render, since there, you do not have SketchUp and its data consuming space. Not that there would be any reason for doing that -- really, I can't think of any reason for 32-bit Maxwell to exist at all, aside from the fact that 32-bit Windows still does -- I only mention it to further illustrate the nature of the situation.
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