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By gtalarico
#352395
Not sure if this is a bug, or by design.

It is not critical, but it has affected me before.

If you move the camera and then use "Camera - Previous" (undo for camera changes), and then click Render, The maxwell camera does not update to match the viewport, and it will render the view it showed before I click "Previous"....
:roll:
By JDHill
#352396
I see it, but it looks like a SketchUp problem. It works correctly with the Ruby exporter, but from C++, the old camera position is being provided.

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