-  Thu Dec 22, 2011 5:20 pm
					 #350885
						        
										
										
					
					
							I really want to use an hdr for reflections in my rendering, but prefer to light with physical sky or sky dome.  I realize that this can technically be achieved using Image Based environment, then only using the hdr in the reflection channel.  However, it doesn't actually work for me.  I can only get the hdr to be in my reflections if I also use as the Illumination channel, which I don;t want to do since it is super dark and washes out my render. 
Anyone have any advice?
					
										
					  															  										 
					 
					 Anyone have any advice?
SU 8 Pro
Rhino 4.0 SR9
MR 2.6.1
					  					                Rhino 4.0 SR9
MR 2.6.1










