- Mon Aug 30, 2010 5:26 am
#329655
JD
Thinking hard about possible workflows, something that twigged when considering a workaround for grouped emitter issue though not aligned to overcoming that issue, I wonder if I particular workflow may be possible?
Given that with arch models many materials work on a standard unit sizes and often maps for variations of the same material are of a set size, see the image below. The brick materials to be utilised in the model are all placed accurately using the same B/W low res map, variations to the SU materials are by colourising a new version of the first material and so on, each variation then linked during testing to alternative MXMs all using the same portioned and sized maps!
What I have bugger with is if one whats to change the assignment of the green brick from one face brick to another that is fine though if I want to change the assignment of geomtrey (adding more green elements - taking from the red or blue) I have to remap the chosen elements.
What I'd love to achieve is the option to map as done with one map all the brick feature though not count on the material assigning the MXM but rather grouped geometry. Much as is done in Studio!
So in the image below as example, all the brick areas would be the same colour when viewed in SU. Every brickwork element could then be grouped as proposed to be subject to possible variation, then the elected groupaassigned an MXM!
Possible? I think this could be a great feature for testing designs and refining material combinations!
Thinking hard about possible workflows, something that twigged when considering a workaround for grouped emitter issue though not aligned to overcoming that issue, I wonder if I particular workflow may be possible?
Given that with arch models many materials work on a standard unit sizes and often maps for variations of the same material are of a set size, see the image below. The brick materials to be utilised in the model are all placed accurately using the same B/W low res map, variations to the SU materials are by colourising a new version of the first material and so on, each variation then linked during testing to alternative MXMs all using the same portioned and sized maps!
What I have bugger with is if one whats to change the assignment of the green brick from one face brick to another that is fine though if I want to change the assignment of geomtrey (adding more green elements - taking from the red or blue) I have to remap the chosen elements.
What I'd love to achieve is the option to map as done with one map all the brick feature though not count on the material assigning the MXM but rather grouped geometry. Much as is done in Studio!
So in the image below as example, all the brick areas would be the same colour when viewed in SU. Every brickwork element could then be grouped as proposed to be subject to possible variation, then the elected groupaassigned an MXM!
Possible? I think this could be a great feature for testing designs and refining material combinations!
Move your arse and your mind will follow!