- Sun Mar 28, 2010 2:25 pm
#321198
Hi all,
When I assign a material in SU, the dialog box to select an MXM comes up and I load the corresponding material. This material works fine when assigned to the same object in Maxwell Studio. However when rendering out of SU, the object gets assigned some sort of base colour that is part of the material (transparency for instance gets translated properly, as do emitters). But anything that contains a texture appears as a colour with no texture.
Anybody else seen that and knows a way around it?
Thanks
- Balt
When I assign a material in SU, the dialog box to select an MXM comes up and I load the corresponding material. This material works fine when assigned to the same object in Maxwell Studio. However when rendering out of SU, the object gets assigned some sort of base colour that is part of the material (transparency for instance gets translated properly, as do emitters). But anything that contains a texture appears as a colour with no texture.
Anybody else seen that and knows a way around it?
Thanks
- Balt