By hatts
#370706
Just wondering if there's a function to smooth triangles in the SW plugin. In C4D it's handled by the phong tag and in Studio there's a Smoothing field under Object Properties, but I can't find an analogous function in SW.
By JDHill
#370707
No, there's not, but if Studio's Recalc normals function does what you want, we can see about moving that code into the SDK and exposing it as an option that would be executed by the plugin during export.
By JDHill
#370710
In a manner of speaking, yes, but really it's rather the other way around: "Image Quality" is used by SW itself to tessellate the model, with the resulting meshes later being retrieved by the plugin via standard SW API calls.

Hey ya! It does look like glass .. or acrylic if y[…]

4K Support not working

Oops. Sorry, I opened V4 not V5. The latter fits i[…]

Hi again dear customers, In the version we upload[…]

Hi, You can create it in the MXED and then use th[…]