- Wed Sep 30, 2009 5:01 pm
#309884
JD --
Last question...for today.
It looks like there is no control of the UV mapping from within SW. Anytime that I try to use SW's Appearance to get to the Mapping tab, it removes the material that was assigned by the plugin. The plugin has texture rotation and sizing, but not mapping type (e.g. cubic, cylindrical, spherical, etc.) I assume then that if it is necessary to tweak the mappings, that we will need to go to Studio to do that?
Ken
Last question...for today.
It looks like there is no control of the UV mapping from within SW. Anytime that I try to use SW's Appearance to get to the Mapping tab, it removes the material that was assigned by the plugin. The plugin has texture rotation and sizing, but not mapping type (e.g. cubic, cylindrical, spherical, etc.) I assume then that if it is necessary to tweak the mappings, that we will need to go to Studio to do that?
Ken