- Tue Jun 03, 2014 3:22 pm
#380847
is it possible in the future to have a button to refresh only a single texture that has been overwritten by an outside application?
the refreshAllTextures command from rhino works but if there are many textures in a scene it is not an optimal solution.
some seperate controls in the texture editor would be a great help
thanks,
daniel
the refreshAllTextures command from rhino works but if there are many textures in a scene it is not an optimal solution.
some seperate controls in the texture editor would be a great help
thanks,
daniel
workstation: EVGA SR-2 / dual x5650@3.5Ghz / quadro 4000