Okay, I'm still reapeating, nothing happens ...JDHill wrote:Repeat steps 8 & 9 as many times as you like
Yes, I can confirm that behavior.
also i never loose the actual "plug In" flag, the material is simply vanished from the maxwell tab.The materials dissapearing, it is not that they are deleted, but the objects loose the assignment.
it is shown correctly in the rhino material properties tab, but in the maxwell one they are gone.
But they still do exist in the scene.Also, if in a concerned maxwell material i had selected a texture slot, so that the texture was displayed in the viewport, the corrupted "rhino" version of it will contain that texture.
(so eg. sometimes i see objects rendered with blue normalmaps as color)
It is not related to blocks, but it happened to objects inside embeded blocks too.
linked blocks i use with imported materials, so probably they are not affected.
which would mean the IDs somehow mismatch,or?However, there is apparently no corresponding Maxwell material in the model, so the trick will be to figure out how a model gets into this state.
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