- Wed Feb 01, 2012 5:28 pm
#352352
Hi
I got a question concerning real scale and blocks:
I've got a rotated table in the scene (13° rotated). The texture on it looks like this:

So I wanted to rotate it. Went into the block edit and rotated the texture with the real scale controls. Not it shows correclty:

also if i type maxwell_restoreviewport inside the blockedit it looks perfectly:

Now, wenn i leave the block edit it stays like this.
But when I use the maxwell_restoreviewport command again it switches back to the wrong view.

Is this something that could be fixed?
Cheers, kami
I got a question concerning real scale and blocks:
I've got a rotated table in the scene (13° rotated). The texture on it looks like this:
So I wanted to rotate it. Went into the block edit and rotated the texture with the real scale controls. Not it shows correclty:
also if i type maxwell_restoreviewport inside the blockedit it looks perfectly:
Now, wenn i leave the block edit it stays like this.
But when I use the maxwell_restoreviewport command again it switches back to the wrong view.
Is this something that could be fixed?
Cheers, kami
nightnurse images, Zürich
http://www.nightnurse.ch
http://www.nightnurse.ch