#349177
I think I've got the confirmation that the latest release of Rhino 5 is messing up the texture application.
Tiling and U-V orientation.

Apparently, even when you get a proper visual feedback (appying a tileable texture by planar mapping or box mapping) it will result in an incosistent mapping in the actual rendering.

The only way to get rid of it is to apply surface texturing and to teak the tiling and orientation on it. It will work.

Paolo

So, is this a known issue?