By Josephus Holt - Wed Mar 03, 2010 1:11 am
- Wed Mar 03, 2010 1:11 am
#319742
We have probably gone over this, but right now can not find a post that specifically shows me how to do this. I have a texture applied to a board and renders correctly, but is oriented 90 degrees off in the viewport. If I click on the object, the correct orientation shows, but just as soon as I move my mouse it turns to the viewport (90 degrees rotated) texture. How can I get the viewport to match the rendered texture? Really sorry if you've already answered this a dozen times, but I need your help 

MW 2.6, C4D R12/R13, Rhino 5.0, WinVista x64, i7-920 3.8Ghz, 12 GB RAM