- Mon Sep 19, 2011 9:27 pm
#347213
I see -- I don't have anything for that, and I suppose that neither Pack & Go nor Maxwell_GatherFilesAndMakePathsRelative would directly help in this situation. Which I am basically understanding as: you have a scene where some materials were built using textures available on the network, and others weren't.
If that's the case, what I would probably try would be to use Maxwell_GatherFilesAndMakePathsRelative, save the file, move the gathered textures to the network location, and make sure that location is in my search paths. At this point, you probably want to re-start Rhino and re-open the document. What you should end up with is a document which only contains relative path textures, and which uses search paths to locate them on your network. Let me know if I've got that right, and whether you think the technique outlined would get you where you want to be -- it could be made into a command for rebasing a file to a specified location, rather than to the document location, as is done with Pack & Go and Maxwell_GatherFilesAndMakePathsRelative.
Next Limit Team