#316980
Hi JD! As the title says I'm having problem getting the animation buttons ("Begin Maxwell Animation" and "End Maxwell Animation") to work like in Maxwell 1.X. I'd like to render (four) different saved views sequentially - but Maxwell keeps rendering the same view 4 times...

Oh, and the Rhino render button (the blue ball) doesn't work (pops up a strange message) - the plug-in button works ok. Small thing, but I thought I mention it...

A very HAPPY NEW YEAR to you from the official Christmas city of Finland! :D :D :D

Philip
#316991
On the first question, that (rendering different Named Views) produces 4 different cameras, and it looks like Maxwell wants to use the same camera in all frames of an animation. You should be able to fix that by going to Scene Manager > Output > Export and checking Active camera only.

On the second question, it (i.e. using the Rhino render button) works fine here if you are not in an animation loop (meaning, between calls to Maxwell_BeginAnimation and Maxwell_EndAnimation). If you are, then you will see a little window that says 'Maxwell doesn't use this window...'; that's there because Rhino assumes that we need a window to render into like other renderers do; you can either close the window (the frame should still be written to disk regardless which render button you use), or else just use the plugin's Render button - in that case, Rhino doesn't even know we're rendering, so we don't have to deal with that dummy window. I'm not sure why that little window isn't automatically closed by the plugin during an animation loop - I'll have to look at the code to see if I can prevent it.

Let me know if that takes care of your questions, and happy new year to you too. :)
#317002
Hi!
On the first question, that (rendering different Named Views) produces 4 different cameras, and it looks like Maxwell wants to use the same camera in all frames of an animation. You should be able to fix that by going to Scene Manager > Output > Export and checking Active camera only.
Yes! That took care of it! Great! Now I don't have to wake up in the middle of the night anymore... :wink:
On the second question, it (i.e. using the Rhino render button) works fine here if you are not in an animation loop (meaning, between calls to Maxwell_BeginAnimation and Maxwell_EndAnimation). If you are, then you will see a little window that says 'Maxwell doesn't use this window...'; that's there because Rhino assumes that we need a window to render into like other renderers do; you can either close the window (the frame should still be written to disk regardless which render button you use), or else just use the plugin's Render button - in that case, Rhino doesn't even know we're rendering, so we don't have to deal with that dummy window. I'm not sure why that little window isn't automatically closed by the plugin during an animation loop - I'll have to look at the code to see if I can prevent it.
Ah, ok, now I understand! Thanks!

PS. You seem to like Miles Davis...? "Filles de Kilimanjaro" is one of my favorites... :)
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