- Sun Jan 27, 2013 6:39 pm
#364568
Hi,
trying to position a texture without tiling. I adjust a cylindrical texture projection the way I need it, and then freeze the object, receiving the UVs on the object.
But yet I'm not getting Maxwell to use that UV, though it is selected in the image-node editor. Testing a new UV set I created on the same object, Maxwell uses that one correctly, but that doesn't have the positioning I need.
I also tested the MaxwellTexture node, but also not catching yet.
What am I doing wrong ?
Regards,
Frank
trying to position a texture without tiling. I adjust a cylindrical texture projection the way I need it, and then freeze the object, receiving the UVs on the object.
But yet I'm not getting Maxwell to use that UV, though it is selected in the image-node editor. Testing a new UV set I created on the same object, Maxwell uses that one correctly, but that doesn't have the positioning I need.
I also tested the MaxwellTexture node, but also not catching yet.
What am I doing wrong ?
Regards,
Frank