By jrm1
#381755
This is basic, I'm sure. I haven't had a problem until yesterday with rendering camera views. I create a scene, create a camera, select the camera in the object manager, the dots turn white. The frame moves over to that camera and I render out to Fire for a test and all OK.

Now I'm getting a different framing. I select the camera, not the text but the icon in the green tick column and hit FIRE and I get a different angle. I just want to set a camera up and render the image I see in the VP.

Am I missing something? Must be!
By jrm1
#381763
It's 1.5Gb, so I'd better not.
I've deleted all the cameras and created one on its own. Same procedure (I wasn't doing anything wrong?) Behaving itself.
By JDHill
#381764
I can't really speculate on what might've happened, but for future reference, it would be fine to save a copy of the file with all the heavy geometry replaced by a simple cube, just so long as the behavior in question -- here, this camera issue -- was still present in the simplified version of the file.
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