- Mon Jan 21, 2013 10:01 am
#364397
Since you are just getting started, I would recommend first playing with different features in simple test scenes, to get the feel of things. When you are talking about using native Cinema lights, those can be tricky to work with. There are no such things as these kinds of lights in Maxwell, so what you get are just approximations, built on-demand by the plugin, of physical geometry and emitter materials, based on translation of the parameters in the Cinema light. So in some cases, they can be very rough approximations, and I therefore don't recommend using them very much. In the long run, it is generally better for quality, to build geometry and emitter materials yourself.
Next Limit Team