#349063
It is working fine here, so I have to ask: can you confirm that the selected material contains any textures which are not missing? If so, how exactly was the material created -- just asking so that I can try to reproduce your exact situation.
#349064
Hi JD...my bad (as always), there is only one texture...hence no dropdown.

Actually my problem was that the viewport scene was not showing the Maxwell textures, and I found why that was happening...I had imported a Rhino file and "Use Color" under the Attributes dialog was set to "By Layer", so when I changed that to "Automatic", it showed the assigned Maxwell materials.

Thank you for your quick response.

Joe
#349070
That is the correct operation; if there are no textures at all in the material, then there is nothing to put in the drop-down. Try it with at least one texture assigned in the material, though, and you should get a list like the one I described in my previous post.
#349072
my problem was thinking that a "color" was the same as "texture" :roll:

OT: (don't want to start another thread): did the compass thingie ever get incorporated into this plugin (I've been doing other things than c4d for most of this year)? (The sun indicator is great, by the way). If not, is Maxwell north (now) straight up, matching c4d Z direction?
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