JDHill wrote:
Instances are supported, so I'm not sure what the problem would be -- what are the errors? When Fire says that in the progress bar, one or both of the buttons at the lower-right of the window should become enabled, and clicking them should pop up a dialog showing you what the engine is complaining about.
played around some more to try to reproduce the error and found out what happens and what buggers me:
I wanted to create lighting by an emitter that is cloned so I set up the scene and then rendered it.
the scene looks as follows:
-cube (subdivided, enlarged, the clones should be distributed on that)
-cloner
--sphere (Maxwell Emitter Material)
--cube (no material)
Now there are 2 scenarios:
a - Cloner has the render instances switched on
b - Render instances is switched off
results (only checked on Fire):
- phys. sky (with and without sun):
a renders without emitter material,
b renders fine
- sky dome (with and without sun):
a renders without emitter material,
b renders fine
- none:
a gives error message,
b renders fine
My Conclusion: Emitter materials don't work on Render Instances. (You probably wrote that somewhere already. Sorry for that question.)
My former question only came up, when I wanted to illuminate a scene with lots of small sparkles therefore using render instances..