- Tue Jul 01, 2014 10:36 am
#381656
Hello
I noticed weird problem. I need to simulate falling autumn leafs in my scene. I add simple rectangle particle emitter connect that with a few leafs simple objects and one wind modificator. The simulation is going very well. To prepare maxwell rendering I play animation in 3D Cinema window and falling leafs are going down. I pause simulation when the hole composition is good ( frame 120 for example ) and start render scene via Maxwell Render. Everything looks fine until moment when I try to switch on an object motion blur maxwell system. In this case leafs aren't visible in renderer. It isn't a wrong camera shutter settings. It's a technical problem. Sometimes it works but at the most cases don't. It's a plugin bug or am I do something wrong ?
Regards
Neb
I noticed weird problem. I need to simulate falling autumn leafs in my scene. I add simple rectangle particle emitter connect that with a few leafs simple objects and one wind modificator. The simulation is going very well. To prepare maxwell rendering I play animation in 3D Cinema window and falling leafs are going down. I pause simulation when the hole composition is good ( frame 120 for example ) and start render scene via Maxwell Render. Everything looks fine until moment when I try to switch on an object motion blur maxwell system. In this case leafs aren't visible in renderer. It isn't a wrong camera shutter settings. It's a technical problem. Sometimes it works but at the most cases don't. It's a plugin bug or am I do something wrong ?
Regards
Neb