- Wed Oct 23, 2013 3:39 pm
#372340
Hi there everybody!
I´m really quite new here, my very first post, just joined Maxwell a couple of days ago!
So to my questions: First, I try to assign a material to a mesh selection, just like in C4D but it seems it doesn´t work that way for Maxwell, since the material is assigned to the whole model instead of just the selection, so I suppose I have to split the mesh to assign different materials to it or use alpha mask, is that right? Or maybe I´m doing something wrong when I assign a material? I use the drag and drop method on the view port, using a Maxwell Scene in C4D. Can anyone please point me to the right direction here?
Second, I already have the model textured in C4D and then I create materials for every part and preview them in FIRE. I noticed though that for some parts that no Maxwell material is yet created I get a white reflective material preview and for some other parts I get a preview of the C4D material, even if it´s not converted or created! Could someone explain to me why is this happening and what makes the difference between the two preview outputs? Well, obviously, it´s not that of a big deal since I will eventually cover the whole model with Maxwell materials but I´m really curious why this is happening.
I´m really quite new here, my very first post, just joined Maxwell a couple of days ago!
So to my questions: First, I try to assign a material to a mesh selection, just like in C4D but it seems it doesn´t work that way for Maxwell, since the material is assigned to the whole model instead of just the selection, so I suppose I have to split the mesh to assign different materials to it or use alpha mask, is that right? Or maybe I´m doing something wrong when I assign a material? I use the drag and drop method on the view port, using a Maxwell Scene in C4D. Can anyone please point me to the right direction here?
Second, I already have the model textured in C4D and then I create materials for every part and preview them in FIRE. I noticed though that for some parts that no Maxwell material is yet created I get a white reflective material preview and for some other parts I get a preview of the C4D material, even if it´s not converted or created! Could someone explain to me why is this happening and what makes the difference between the two preview outputs? Well, obviously, it´s not that of a big deal since I will eventually cover the whole model with Maxwell materials but I´m really curious why this is happening.