- Wed Jun 16, 2010 10:03 am
#325132
Hi,
I would like to be able to un-check shader on the surface, to make it not visible - or to have two shaders, one checked one not. Simply it would be nice if we would be allowed to have more than one shared on each surface and just tick one that we want to be used.
Now shader is applied no matter if it is enabled in LightWave or not.
I would like to be able to un-check shader on the surface, to make it not visible - or to have two shaders, one checked one not. Simply it would be nice if we would be allowed to have more than one shared on each surface and just tick one that we want to be used.
Now shader is applied no matter if it is enabled in LightWave or not.
Cheers
Tomek
Tomek