- Thu Nov 03, 2011 6:36 pm
#348832
First of all I'd like to thank all Next Limit team for this great release!
Are you planning to add some documentation, tips&tricks, common workflows or tutorials on using new features in Maya?
I am currently playing with a new hair renderer and got some questions.
Thank you!
Are you planning to add some documentation, tips&tricks, common workflows or tutorials on using new features in Maya?
I am currently playing with a new hair renderer and got some questions.
- Does Maxwell support native Maya Fur, Maya Paint Effects or is it just Maya Hair that works for now?
- I can't find a way to use UV Channel = 1 mapping. All I get is an arbitrary constant color. But using UV Channel = 0 works fine — painting along the fibers. Is there any special way to map UV Channel = 1 for hair system? As far as I know mapping can be projected to polygons and NURBS surfaces only?
- I'd like to use this new system for planting grass. Is there any way to make hair not round but flat in cross section, like grass leaves? Or maybe even render it as a single-sided geometry?

Thank you!