#335040
When I submit a Maxwell job via Maya batch render I keep getting complaints from Windows XP-64 about having insufficient virtual memory.

I have a lot of RAM.

As a workaround I am exporting to the Maxwell standalone.
#335045
Also the batch render script in the standalone seems to ignore a bunch of stuff set in Maya and exported and mxs files.

It seems to ignore the resolution, for example, and render everything as 256x256 pixel squares

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ok - I found the place in the script to edit the SL and resolution, so that's solved.
#335051
What resolution are you rendering? Do you have Multilight enabled, and if yes, is it in intensity mode, or color mode? Any other render channels enabled besides color? How much memory do you have? What's the memory usage of maxwell.exe and mayabatch.exe when the render fails? What exactly happens when it fails, does Maxwell crash, does Maya crash, or do they hang? Any chance you could send me the scene at mihnea.balta@gmail.com (or through a file hosting service), so I can have a look?
Maxwell Rhino 5.2.6.8 plugin with macOS Tahoe 26

Grazie Ferdinando, prima di aggiornare il Tahoe 26[…]

So, is this a known issue?