By p3tamaxwell
#330125
Hello,
I have a maya file that has animation in it. I downloaded the very latest Maya plugin that fixed the batch render animation with Maya 2011. When my file renders out it is totally black... but when I do a single render it all works out fine no matter what frame I am on.

I exported all the mxs files out sequentially numbered... is there a way to have MXI render them all out sequentially... or render out MXIs in sequence and script load and render them out.

Is it in the manual or on a tutorial file somwhere

Thanks

Peter
By dmeyer
#330132
You can render sequential mxs files using either the script that is bundled with Maxwell or using the network rendering monitor process.
User avatar
By deadalvs
#330605
and how can i set the the number of frames i'd like to render directly from maya batch 2011 ?
which option is used there ?

it seems that somehow, the animation is stored in the mxs when using "export all" .. but is there a way to render the animation of a camera which was stored in an mxs file without having to reExport the complete scene for every frame ?

greets !
By dmeyer
#330606
deadalvs wrote:and how can i set the the number of frames i'd like to render directly from maya batch 2011 ?
which option is used there ?
You can't, to my knowledge. They way it works is you set the frame range as usual in maya render globals. Then, when you Export All, and select Maxwell exported, there is a check box for "animation." When this is checked the exporter will export one MXS per frame of the range set in globals.
User avatar
By deadalvs
#330607
hmm .. because this would be a sweet way to save a lot of diskspace and all the time to re-export the same stuff 800 times for 800 frames of the same geo.

:P
By dmeyer
#330608
deadalvs wrote:hmm .. because this would be a sweet way to save a lot of diskspace and all the time to re-export the same stuff 800 times for 800 frames of the same geo.

:P

Agree. I am currently finishing rendering on a job that with layers is 95040 mxs files... :wink:
User avatar
By deadalvs
#330671
deeear lord .. poor bastard .. ;)

* * *

Maybe one can do something like this: [Mihnea ?]

provide a MEL script which writes out an ascii file with the cam's trafo (and other important) data which then could be parsed by a maxwell script ?

--> can maxwell script parse text files ? i don't find a reference in the docs.

or can i set the camera trafos with a script ? because if yes, i could use MEL to directly write the maxwell script which does the job ..

in the time i need to export 800 files (each 620 MB) i have written that cam script ! ;)
*help*
User avatar
By Mihnea Balta
#330915
p3tamaxwell wrote: I have a maya file that has animation in it. I downloaded the very latest Maya plugin that fixed the batch render animation with Maya 2011. When my file renders out it is totally black... but when I do a single render it all works out fine no matter what frame I am on.
Does this happen with any scene? Could you send me a scene file which triggers the problem?
p3tamaxwell wrote: I exported all the mxs files out sequentially numbered... is there a way to have MXI render them all out sequentially
Yes, start Maxwell, load the first MXS, fill in the frame range in the "frames" field and hit render.
deadalvs wrote: and how can i set the the number of frames i'd like to render directly from maya batch 2011 ?
If you start the batch render from the Maya UI, it will use the frame range specified in render globals. If you start it yourself from the command line, use the -s and -e flags. It's the same with all Maya renderers.
deadalvs wrote: it seems that somehow, the animation is stored in the mxs when using "export all" .. but is there a way to render the animation of a camera which was stored in an mxs file without having to reExport the complete scene for every frame ?
You can't do this at the moment. The camera can't be manipulated through script in Maxwell yet, but it will be possible in the future. When that feature is implemented, we'll add support for exporting the camera animation to a file and we'll provide a script which renders that animation from a single MXS containing the geometry.
Maxwell Rhino 5.2.6.8 plugin with macOS Tahoe 26

Grazie Ferdinando, prima di aggiornare il Tahoe 26[…]

So, is this a known issue?