#326170
Use the Maxwell instancer node. Select the tree and click the button with the two spheres on the Maxwell shelf. That will create a Maxwell instance, which is drawn in the viewport as a point cloud, so it's a lot less taxing on the video card (you can control the amount of points using the Display LOD slider in the AE of the instance node). You can then duplicate this instance normally, with Ctrl+D.

The nodes will be exported as Maxwell instances, so a few limitations apply: you cannot have displacement or emitters in the materials assigned to them and you cannot use motion blur.
render engines and Maxwell

well I don't think AI will remain like it is now. […]

Help with swimming pool water

Hi Andreas " I would say the above "fake[…]