- Tue Sep 29, 2009 4:48 pm
#309665
The "regular" material is kept for backwards compatibility only, you shouldn't use it in new scenes. As such, it doesn't have any new features compared to the 1.x version. MXM import has been removed from the old material because the MXM files contain layers now, and the old node can't represent them.
Use the layered material, it has all the functionality of the 1.x material plus a lot of new features.
To hide a mesh, open its attribute editor, expand the "Maxwell Render" rollup and use the checkboxes which appear there.