By jfrancis
#383571
Image

This image from Next Limit is the only example on the internet that I can find of Maya fluids being rendered in Maxwell. Is this still impossible to do despite documentation to the contrary, or am I missing something?

I very much want to render fluids without going through some particle-based indirection.
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By Mihnea Balta
#383667
There is a bug which makes the exported fluid volumes larger than they should be if the Base Resolution attribute is changed from the default of 10. We'll fix this problem in the next build, but I think that the reason you're not seeing anything in the renders is that the density is too low. With a default Maya fluid volume, you have to up the Density/Voxel/Sec attribute to about 1000 in order to see the fluid in the render. We will add a density multiplier attribute so you can control the "visual density" without affecting the density value in the Maya simulation.
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