By escblack
#351845
when having an imported obj geometry in the scene it does not render properly. Meaning the texture will not render as it does geometry allready modelled within the maye scene.

See image for a quick and dirty example. The brown stuff should be like the boards on the sphere ....

Image

Any ideas on what causes this, and how to fix it ?

Thanks
#351848
What kind of material do you have on that object? Is it the same material as on the sphere, or a different material with the same texture? Does Maya software render that object correctly? What happens if you assign a new Maxwell material on the object and render?
#351850
Yes. Both objects have the same material. A maxwell layered material, arrowway boards. This occurs consistently with imported geometry.

Assigning new material, like other boards, create similar result...
#351855
yes that´s it. Thanks.

I´m used to exporting out from rhino, which just works. Never any problem with objs...

This other program though also creates a mtl file, and as you pointed out, messes up the uv´s.


Now I got it fixed, thanks !
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