By 3D jonathan
#339662
Hi all,

Does anyone have experience with UV mapping in maya and render it in Maxwell? I know how to UV map an object and create a PSD network en render it with maya or mental ray, but i don't have a clue how to render it with maxwell!

Can anyone push me in the right direction?

Jonathan
User avatar
By Mihnea Balta
#339682
I don't understand the question. Maxwell doesn't support PSD textures, but UV mapping works the same. Just make an UV map for the object, apply a material with a texture and render. The only limitation is that the Maxwell Maya plug-in doesn't support multiple UV sets for a single mesh at the moment.
By renbry
#341630
Mihnea Balta wrote:I don't understand the question. Maxwell doesn't support PSD textures, but UV mapping works the same. Just make an UV map for the object, apply a material with a texture and render. The only limitation is that the Maxwell Maya plug-in doesn't support multiple UV sets for a single mesh at the moment.
Hi Mihnea, will this limitation be removed in the very-near future do you think ? I've only just found this bug half-way through a project :(

matt

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