- Tue Dec 14, 2010 10:04 pm
#334457
WOW I AM DIGGING THIS FIRE!! THANK YOU FOR THIS EXCITING UPDATE...
just a few minor things:
bug a) the slider for WATTS in the Emiter Color+Luminance Tab attribute editor property goes from 40 (default) to a zillion no matter how tiny of a scrub I make.. if i touch the slider it will go off crazy .. so i must set slider by numeric value (so in FIRE rendering its hard to scrub your intensity till you find a nice point to stay at)
bug b) if you have the Camera RESOLUTION GATE displayed in your maya window view.. you can see it(a resoltion gate) in the FIRE window at an INCORRECT POSITION ... and to turn OFF the resolution gate you must UNCHECK "display gate mask" in the Camera's DISPLAY OPTIONS attribute editor tab
bug c) FIRE render don't look 100% as same compostion as what is rendered (looks like vertically it renders more view than in final render IE: so if something is touching the top frame of the resolution gate or the maxwell engine render it is not quite touching the top of the FIRE render frame) - not a big deal ..but if one does screen grab to comp w final render..its gonna require croping
***question/REQUEST: is there a "save jpg" FIRE render window option? or ez way to save what is in our window as a image file other than screen capture it?
using: Maya 2011x64 on Win 7x64
just a few minor things:
bug a) the slider for WATTS in the Emiter Color+Luminance Tab attribute editor property goes from 40 (default) to a zillion no matter how tiny of a scrub I make.. if i touch the slider it will go off crazy .. so i must set slider by numeric value (so in FIRE rendering its hard to scrub your intensity till you find a nice point to stay at)
bug b) if you have the Camera RESOLUTION GATE displayed in your maya window view.. you can see it(a resoltion gate) in the FIRE window at an INCORRECT POSITION ... and to turn OFF the resolution gate you must UNCHECK "display gate mask" in the Camera's DISPLAY OPTIONS attribute editor tab
bug c) FIRE render don't look 100% as same compostion as what is rendered (looks like vertically it renders more view than in final render IE: so if something is touching the top frame of the resolution gate or the maxwell engine render it is not quite touching the top of the FIRE render frame) - not a big deal ..but if one does screen grab to comp w final render..its gonna require croping
***question/REQUEST: is there a "save jpg" FIRE render window option? or ez way to save what is in our window as a image file other than screen capture it?
using: Maya 2011x64 on Win 7x64

- By Gaspare Buonsante 20200309160206