#330079
I have two UV sets met for an object, I would like to use UV set 1 for the color texture and UV set 2 for the bump texture, although I cannot figure out how to do this in maya, with a Maxwell Material. I generally just use the UV Linking editor, when standardly working with Maya, although the Bump texture is not showing up in the UV linker.

Is there a different way I need to connect the bump the 2nd UV when working with maxwell materials?
Maxwell Rhino 5.2.6.8 plugin with macOS Tahoe 26

Grazie Ferdinando, prima di aggiornare il Tahoe 26[…]

So, is this a known issue?