- Tue Sep 07, 2010 5:24 pm
#330079
I have two UV sets met for an object, I would like to use UV set 1 for the color texture and UV set 2 for the bump texture, although I cannot figure out how to do this in maya, with a Maxwell Material. I generally just use the UV Linking editor, when standardly working with Maya, although the Bump texture is not showing up in the UV linker.
Is there a different way I need to connect the bump the 2nd UV when working with maxwell materials?
Is there a different way I need to connect the bump the 2nd UV when working with maxwell materials?

- By Gaspare Buonsante 20200309160206