#320129
I have a net that is made out of some geometry and an alpha mapped texture. I need this net to overlap itself a few times, so I've duplicated the net and offset each layer a little bit. When I render, only the top layer of netting shows up. None of the layers of net below it do. Is there a setting I need to turn on, or is this a bug in the Maya plugin? I haven't had a chance to test this in Studio yet.

thanks for any help
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