Will there be any translation issues exporting MXS files from 3ds Max using plugin 3.2.10 (built against the MR SDK) and submitting those files for render against the actual engine? My initial tests of are quite promissing as they appear to resolve some of the issues people have been having. I haven't done a complete test yet, but so far, so good! :)
Excellent! Thanks for the clarification Mihnea! :D
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