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By stir
I was wondering if its possible to hide the MxLight from camera.
I have triggered the "Use Ghost Bsdf" But the light Plane is still visible in the render. All i want is the light.

The setup can be done by using a plane, apply a emitter material on it, make the material transparent and make the plane invisible to camera.
its just such a daunting task to do!!

So much easier to setup the MxLight from the light panel. But ofcource if there is no way to make it 100% invisible it looses some of its usefulness.

Hope some one can help me clarify this.

User avatar
By Mihnea Balta
Right-click the light, go to object properties, Maxwell tab, scroll down and you'll find the "Hidden To Camera" and "Hidden To Reflections&Refractions" options there. They're not together with the other visibility options at the top of the window because that part of the UI is shared with mesh objects, which get these two flags from the Max object properties.
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Thanks Luis, it's great to see progress with MW!

Thanks Fernando!