#362419
Hi,

There is a bug in the Maxwell Render 3DSMax plugin that has been there since a long long time... it seems it has trouble, or does not properly translate, explicit normals to the MXS file for rendering.

Here is an example of the bug rendered with Maxwell :
Image

But the same geometry renders with VRay just fine :
Image

Here is the scene I used :
http://3dpxl.com/mw/MAXWELL_ExplicitNormals_Bug.zip

Please please fix it <3
Thank you!
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