- Tue Nov 13, 2012 8:29 am
#362419
Hi,
There is a bug in the Maxwell Render 3DSMax plugin that has been there since a long long time... it seems it has trouble, or does not properly translate, explicit normals to the MXS file for rendering.
Here is an example of the bug rendered with Maxwell :
But the same geometry renders with VRay just fine :
Here is the scene I used :
http://3dpxl.com/mw/MAXWELL_ExplicitNormals_Bug.zip
Please please fix it <3
Thank you!
There is a bug in the Maxwell Render 3DSMax plugin that has been there since a long long time... it seems it has trouble, or does not properly translate, explicit normals to the MXS file for rendering.
Here is an example of the bug rendered with Maxwell :
But the same geometry renders with VRay just fine :
Here is the scene I used :
http://3dpxl.com/mw/MAXWELL_ExplicitNormals_Bug.zip
Please please fix it <3
Thank you!