- Fri Oct 07, 2011 9:18 pm
#347681
Hi! I'm experiencing something strange when mapping objects in max. I don't know exactly what triggers the bug but it happens quite often.
Sometimes when moving the mapping gizmo the projected texture instead of moving along with the gizmo moves like x1.5 times the distance the gizmo moves. It's a screen problem only because it renders fine, with the texture where it should be, but you have to map blindly because the screen does not match the render.
Using Direct3D, by the way.
Any clue?
Thanks!
Sometimes when moving the mapping gizmo the projected texture instead of moving along with the gizmo moves like x1.5 times the distance the gizmo moves. It's a screen problem only because it renders fine, with the texture where it should be, but you have to map blindly because the screen does not match the render.
Using Direct3D, by the way.
Any clue?
Thanks!
Last edited by Fernando Tella on Fri Oct 07, 2011 11:01 pm, edited 1 time in total.