By JTB
#341889
Has anyone else experienced blurred materials in Fire, in Max Design 2012?
I use DirectX, not Nitrous and I think there is a general problem with MAX 2012 and the plugin.
I find no difference between 2011 and newly created mats... everything shows the same. So I open a new thread.

The next three images is a quick test. Max, Fire and Maxwell

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By JTB
#341917
I didn't check the obvious!
Thanks... I usually don't use MAX when I'm drunk. :roll:
Will there be a Maxwell Render 6 ?

With no support to Blackwell RTX 5000 we had to sw[…]