- Thu Jan 19, 2012 10:05 pm
#351694
Hello, I have imported a .dwg into 3ds Max Design that was exported from Revit for rendering via Maxwell. My problem is that when I assign a material to an object, for instance a wall or a floor, 3ds Max assigns said material to multiple, or rather, all similar walls/floors. Is there a way in 3ds Max to change how material assignments are handled, so I can use a different material for individual walls/floors? I suppose my workaround could be to go back into Revit and use a different wall/floor type, but I'd rather not if I don't have to, and it would help me to understand 3ds Max a little better if I could figure out why this occurs.
Any help is appreciated
Thanks in advance
Any help is appreciated
Thanks in advance