By wagurto
#350181
Can someone share some settings on how to get a nice grass using the new hair system on maxwell.
thanks
By JTB
#350408
I don't use hair for grass.... however, it is a matter of 3ds max knowledge... Maxwell just translates the hair-grass...
I suggest you read:
1. MAX's help file for hair-fur
2. Maxwell's new support site
http://support.nextlimit.com/display/ma ... r+and+Hair
and
http://support.nextlimit.com/display/knfaq/Fur+and+Hair
By rusteberg
#350723
Oh, yes. I forgot about that one! Thanks, Fernando!

I've been informed that export times have been addressed in the next max plugin update. So some of the settings shown in that last post may err on the side of caution.
By brodie_geers
#350928
Am I correct that for 3ds Max we don't have to worry about this Channel 0, Channel 1 business that's in the manual?

-Brodie
By rusteberg
#351697
Max does not have zero channel. Starts at 1. Just + 1. You can setup your material for gradation in texture through mxed, but it can get cranky with max because of the +1 offset if you try to bring it back to work in max.

Instead, if your're using default max hair, use the built in root and tip texture boxes?

I thought it was well translated here: http://maxwellrender.com/forum/viewtopi ... 00&t=37630 (Should be a sticky)
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